The Foundry Mari 7.0v1 for mac download4/10/2024 ![]() ![]() ![]() USD Material Assignīuilding upon work completed in Mari 5, Mari 6 encourages the use of interactive selection group tools in order to drive USD face set-based material assignments. ![]() ![]() See Exporting USD LookFiles and Assemblies with Material Assignments for more information. Mari 6 ships with export context solutions for Arnold (Arnold Standard Surface), RenderMan (PxrSurface), USD Preview Surface, and Principled BRDF, which can be used as readily available examples on how to generate a complete USD Material right from the Mari project itself. Mari's USD export workflows have been extended to allow you to export a full USD Look file that contains both a USD Preview Surface shader and your chosen vendor shader. In addition, with artists now having the ability to utilize Selection Groups in order to create material assignments on the geometry, it is even easier to get ground truth render feedback to facilitate verifying looks for dailies. You can now export the USD Look with the appropriate shader bindings without having to go through an external Lookdev DCC (digital content creation) tool. Mari 6.0Ĭontinuing our USD journey, Mari 6 provides even more control of your USD exports. Note:See the navigation bar on the left for links to specific release notes by version. To read about bug fixes and feature enhancements, navigate to a specific release. This page documents the new features, and links to the appropriate page of the online help so you can get the information you need to start working with the new features right away. Mari 6 has several new features and feature enhancements in addition to bug fixes. ![]()
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